Monde
Campagne : Le Coeur du Tisse-Monde
Campagne flexible : L'arche de Tiliss [FIN]
Campagne : Le Sang du Dieu-Dragon [FIN]
Campagne Flexible : Le Motrëen Perdu
MJ Workspace
Monde
Campagne : Le Coeur du Tisse-Monde
Campagne flexible : L'arche de Tiliss [FIN]
Campagne : Le Sang du Dieu-Dragon [FIN]
Campagne Flexible : Le Motrëen Perdu
MJ Workspace
Gnome Druid 4; Neutral Small
Init: 2
Senses:
Perception: +11
DEFENSE AC: 20 Touch: 15 Flat-Footed: 17 HP: 33 Fort: 8 Ref: 4 Will: 8 OFFENSE
Speed: Melee: Ranged:
15 ft. Spear +6 (1d6+3 20/x3); none
Druid spells prepared (CL 4; concentration +7) 2nd (3/day)- Spider Climb (DC 15), Summon Nature's Ally II (DC 15), Wood Shape (DC 15), 1st (4/day)- Air Bubble (DC 14), Alter Winds (DC 14), Speak with Animals (DC 14), Touch of the Sea (DC 14), 0th (at will)- Detect Magic (DC 13), Light (DC 13), Mending (DC 13), Purify Food and Drink (DC 13),
STATISTICS
Str
14 (+2)
Dex 15 (+2)
Con 16 (+3)
Int
10 (+0)
Wis 16 (+3)
Cha 9 (-1)
Base Atk: +3
CMB 4
CMD 18
Skills: Climb +6; Handle Animal +4; Knowledge (geography) +4; Knowledge (nature) +8; Perception +11; Spellcraft +4; Survival +10; Swim +11;
SPECIAL ABILIT IES Feats: Aquatic Combatant; Dodge;
Specials: Channel Energy (Aquatic) +2d6; Nature Bond; Nature Sense; Resist Nature's Lure; Sea Lord; Spontaneous Casting; Trackless Step;
Wild Empathy; Wild Shape +1 /day; Woodland Stride;
Equipment: Cloak of resistance +1; Outfit, Explorer's; Ring of Protection +1;
AQUATIC COMBATANT
Requirements: Swim 1 rank. You gain a +2 bonus on Swim checks and don't take penalties on melee attack rolls made underwater. Your slashing melee attacks and unarmed bludgeoning attacks deal full damage underwater. Section 15 Copyright Notice: Pathfinder Player Companion: Melee Tactics Toolbox Copyright 2015, Paizo Inc
ARMOR PROFICIENCY, LIGHT
Requirements: None When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks. Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
ARMOR PROFICIENCY, MEDIUM
Requirements: Light Armor Proficiency. See Armor Proficiency, Light. Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
DODGE
Requirements: Dex 13. You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat. Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
SHIELD PROFICIENCY
Requirements: None When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity- based skills. Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC